

Carl Rutter
Lead Level Designer
Hell Let Loose
Role: Lead Level Designer
Released Maps:
I have been involved in every Hell Let Loose map since Expression Games took over development of the project back in November 2022 either as a level design map owner or as lead for the department.
As a level design map owner, some of my responsibilities have been to:
- Take ownership of the level design experience for the map
- Conduct thorough research into the subject matter and concept out each map for approval
- Ownership of defining each area of the map and blocking out to uphold the vision of the aforementioned concept
- Delegate and review tasks/give feedback to my level design colleagues
- Ensure the gameplay experience is upheld, whether it's spawn placement or collision behaviour on objects
On the maps in which I have not been the level design map owner, some of my responsibilities have been to:
- Review tasks and give feedback to my level design colleagues
- Scope out against capacity and manage JIRA tasks to ensure we hit our milestones on time
- Consistently review the map and ensure that the level design experience is upheld to the vision of the game direction




